Games you can play right here.

lk41 is the games and apps studio of Point It Here. We design and build games, learning apps and kids’ apps, and the app for a niche nobody else is building for.

  • iPhone
  • iPad
  • Android
  • Web

Drag back from the striker and let go.

Shots
0
Men down
0 of 18
Queen
Up

The carrom board from Sellam, cut to tournament measurements. Clear it in as few shots as you can. On a keyboard, the left and right arrows slide the striker, Q and E turn your aim, up and down set the power, and Enter shoots.

Sellam

සෙල්ලම්

Our first release: seven games from Sri Lanka for iPhone and iPad. Four are the island’s own: carrom, pancha keliya, olinda keliya and elle. Three are set in it: a hole that swallows the Pettah market, a rhythm on the kottu griddle, and lacquer laid on a turning lathe.

games in one app
7
scripts for every name
3
data collected
0
  • Every board, wood grain and piece is drawn in code, in 3D.
  • A guide to each game: where it comes from, how a turn goes, and the words players use.
  • No account, no ads, and no purchases.
See all seven games

Coming soon to the App Store. Needs iOS 18 or later.

Sellam’s home screen: the seven games laid out as board plans
Carrom in Sellam: the lacquered board drawn in 3D
Pettah in Sellam: the market quarter from above, with buses, shophouses and fruit carts

What we make

Four kinds of app, one way of working: find the thing people already love doing, and build the app that does it justice.

What we do for you

Bring an idea, a rulebook, a lesson plan or a sketch. We take it all the way to the App Store and Google Play, and look after it once it is there.

  • Game design

    Rules, levels and scoring worked out on paper first, then tuned in play until a turn feels right.

  • Art and animation

    Boards, characters, icons and motion in a look that belongs to the subject, the way Sellam wears the colours of Sri Lankan lacquerwork.

  • Development

    Native apps for iPhone, iPad and Android, and games that run in the browser, like the carrom board at the top of this page.

  • Learning design

    Lessons broken into short steps, progress a learner can see, and content checked by someone who teaches it.

  • Testing and launch

    Beta builds on TestFlight, store listings, screenshots, privacy details and app review, handled for you.

  • After launch

    Updates for new versions of iOS and Android, fixes and new content, on an optional care plan.

How a project runs

The same steps Point It Here follows on every software build, so you always know what happens next and what it costs.

  1. Talk it through

    Tell us the idea, who it is for and where it should run. We come back with a written quote.

  2. Play a working demo

    A paid demo you can try on your own phone before the full build is agreed.

  3. Decide each phase

    You approve the scope and price of every phase before work on it starts.

  4. Build and play-test

    New builds on your phone every week, with every change reviewed by a senior engineer.

  5. Launch and look after

    Store listing, review and release. You keep the code, the art and the documentation.

The studio

lk41 is the games and apps studio of Point It Here, a website and software company in Andover, Kansas, and a division of SigmaClava LLC.

Point It Here has built websites and custom software since 2017 for clients around the world, in finance, health, education, crypto and hospitality. lk41 brings that engineering to games, learning and play, and Sellam is the first thing we have made.

Visit Point It Here

websites built since 2017
190+
custom software projects
40+
client satisfaction
96%
games in our first release
7

The first three figures are Point It Here’s, across all of its work.

What we hold to

Questions

Plain answers to what people ask before they start. For anything else, ask us.

What does lk41 make?

Games, learning apps, apps for children, and apps for niches such as hobbies, trades and communities. Some are our own, like Sellam, and some we build for the people who bring us the idea.

Which platforms do you build for?

iPhone and iPad, Android phones and tablets, and the web. Sellam is native to iPhone and iPad, and the carrom board on this page runs in any modern browser.

How much does a game or app cost?

Every project is quoted after a first conversation, because a word game and a 3D board game are very different builds. The demo is paid and agreed up front, and you approve the price of each phase before work on it starts.

How long does it take?

You see a working demo early and new builds every week. The full timeline depends on the game, and it is written into the quote before you commit.

Who owns what we make together?

You do. You keep the code, the art and the documentation.

Are your kids’ apps safe for children?

Apps for children carry no ads, no tracking and no purchases a child can reach, and we build them to meet the rules of Apple’s Kids category and Google Play’s Families policy.

Can you get it onto the App Store and Google Play?

Yes. We prepare the store listing, screenshots and privacy details, run the beta on TestFlight, and see the app through review.

Where are you based?

Andover, Kansas. Point It Here has built for clients around the world since 2017.

Have a game worth making?

Tell us about the game your family plays, the lesson you teach, or the niche you know better than anyone. We’ll tell you what it takes to build it.

Start a project